HzB_TestServer
Offline EU 87.169.188.168:28015 checked 4d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include HzB_TestServer?
These Rust Pop Watch lists include HzB_TestServer: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and The roleplay set, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on HzB_TestServer mean?
For the server browser, HzB_TestServer lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^r (Roleplay): This is a roleplay server; ^k (Build server): Design and practise your bases; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser lists it under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does HzB_TestServer rank against other Rust servers?
HzB_TestServer takes #7,836 on seven-day player hours, a top 35% spot overall and #2,072 across Europe.
How many players are on HzB_TestServer right now?
The last sighting of HzB_TestServer was 4 days 6 hours ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
Server details
Is HzB_TestServer online, and how reliable is it?
HzB_TestServer shows as offline, last spotted 4 days 6 hours ago. Out of 96 hours in the last 4 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 24 October 2026.
Where is HzB_TestServer located?
In Europe, HzB_TestServer lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 87.169.188.168:28015.
Which Rust version is HzB_TestServer on?
Rust network protocol 2635 and build 168909 is the version HzB_TestServer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on HzB_TestServer?
The estimate for the next wipe on HzB_TestServer rests on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 14 days 12 hours. A wipe schedule of one wipe a month is published in its tags.
Map and rules
Which map does HzB_TestServer run?
HzB_TestServer uses a procedural map, which the game generates.
What are the rules and settings on HzB_TestServer?
The name of HzB_TestServer says nothing about gather rate. Eight players per group: that is the game's default. no gathering, just sandbox building: that is the build & creative mode. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins are running on it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join HzB_TestServer?
Enter client.connect 87.169.188.168:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.