HzB_TestServer
Offline EU 87.180.50.118:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 41% of all ranked servers, top 75% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include HzB_TestServer?
These are the Rust Pop Watch lists that include HzB_TestServer: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and The roleplay set, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on HzB_TestServer mean?
The game's server browser picks up these tags from HzB_TestServer: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^k (Build server): Base-building practice and design; ^o (Oxide): Oxide (uMod), a plugin framework, is what it runs; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does HzB_TestServer rank against other Rust servers?
For the last seven days of player hours, HzB_TestServer sits at #9,234, inside the top 41% of ranked servers and at #2,185 in Europe.
How many players are on HzB_TestServer right now?
The last sighting of HzB_TestServer was 40 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players. Look at 00:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is HzB_TestServer online, and how reliable is it?
The server HzB_TestServer is not online now; 40 hours have passed since it was last seen. Over the last 1 full day it was up 4% of the time, 1 of 24 hours. Rust Pop Watch's first record of it is 27 October 2026.
Where is HzB_TestServer located?
With its EU tag, HzB_TestServer lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 87.180.50.118:28015.
Which Rust version is HzB_TestServer on?
On Windows, HzB_TestServer runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on HzB_TestServer?
The estimate for the next wipe on HzB_TestServer rests on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 14 days 23 hours is when the present world was made. Its tags commit to wipes each month.
The rules
Which map does HzB_TestServer run?
A procedural map is what HzB_TestServer runs, generated by the game.
What are the rules and settings on HzB_TestServer?
The name of HzB_TestServer says nothing about gather rate. The group limit is 8 players, the game's default. build & creative is the game mode, build freely in a sandbox, no gathering. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join HzB_TestServer?
Enter client.connect 87.180.50.118:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.