HzB_TestServer
Offline EU 87.180.50.145:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include HzB_TestServer?
These are the Rust Pop Watch lists that include HzB_TestServer: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and The roleplay set, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on HzB_TestServer mean?
The game's server browser picks up these tags from HzB_TestServer: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): The wipe schedule is monthly, alongside Facepunch's force wipe; ^r (Roleplay): A server for roleplay; ^k (Build server): Design and practise your bases; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does HzB_TestServer rank against other Rust servers?
HzB_TestServer takes #11,451 on seven-day player hours, a top 51% spot overall and #2,337 across Europe.
How many players are on HzB_TestServer right now?
The last sighting of HzB_TestServer was 6 days 18 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.
About the server
Is HzB_TestServer online, and how reliable is it?
Down at the moment: HzB_TestServer was last seen 6 days 18 hours ago. It was up 1% of the time over the last 6 full days, 1 of 144 hours in total. The first time Rust Pop Watch saw it was 22 October 2026.
Where is HzB_TestServer located?
HzB_TestServer uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 87.180.50.145:28015.
Which Rust version is HzB_TestServer on?
Rust network protocol 2635 and build 168909 is the version HzB_TestServer runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on HzB_TestServer?
The estimate for the next wipe on HzB_TestServer rests on the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 15 days 1 hours is when the present world was made. A wipe schedule of one wipe a month is published in its tags.
The rules
Which map does HzB_TestServer run?
HzB_TestServer uses a procedural map, which the game generates.
What are the rules and settings on HzB_TestServer?
Nothing in the name tells you the gather rate on HzB_TestServer. Eight players per group: that is the game's default. build & creative is the game mode, build freely in a sandbox, no gathering. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join HzB_TestServer?
The console method: start Rust, press F1, and type client.connect 87.180.50.145:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.