HzB_TestServer
Offline EU 87.180.55.36:28015 checked 13d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include HzB_TestServer?
You'll find HzB_TestServer on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and The roleplay set, by the numbers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
What do the server tags on HzB_TestServer mean?
For the server browser, HzB_TestServer lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^k (Build server): Design and practise your bases; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser lists it under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does HzB_TestServer rank against other Rust servers?
For the last seven days of player hours, HzB_TestServer sits at #12,922, inside the top 60% of ranked servers and at #2,418 in Europe.
How many players are on HzB_TestServer right now?
Offline now, HzB_TestServer was last spotted 13 days 9 hours ago.
Server details
Is HzB_TestServer online, and how reliable is it?
The server HzB_TestServer is not online now; 13 days 9 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 14 October 2026.
Where is HzB_TestServer located?
In Europe, HzB_TestServer lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 87.180.55.36:28015.
Which Rust version is HzB_TestServer on?
Rust network protocol 2634 and build 167781 is the version HzB_TestServer runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on HzB_TestServer?
An estimate from the force wipe gives HzB_TestServer's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 14 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does HzB_TestServer run?
HzB_TestServer uses a procedural map, which the game generates.
What are the rules and settings on HzB_TestServer?
Nothing in the name tells you the gather rate on HzB_TestServer. Eight players per group: that is the game's default. build & creative is the game mode, no gathering, just sandbox building. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join HzB_TestServer?
Enter client.connect 87.180.55.36:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.