HzB_TestServer
Offline EU 87.180.57.214:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 50% of all ranked servers, top 80% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include HzB_TestServer?
These Rust Pop Watch lists include HzB_TestServer: European Rust servers, live, Modded Rust servers, live, Build and creative servers, live and The roleplay set, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Roleplay ^r, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on HzB_TestServer mean?
The game's server browser picks up these tags from HzB_TestServer: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^r (Roleplay): Roleplay is the focus here; ^k (Build server): Design and practise your bases; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does HzB_TestServer rank against other Rust servers?
HzB_TestServer takes #11,110 on seven-day player hours, a top 50% spot overall and #2,343 across Europe.
How many players are on HzB_TestServer right now?
HzB_TestServer went quiet 6 days 6 hours ago and is offline at the moment. Peak for the week was 1, against an average of 1 players.
Server details
Is HzB_TestServer online, and how reliable is it?
The server HzB_TestServer is not online now; 6 days 6 hours have passed since it was last seen. The last 6 full days saw uptime of 0%, with 0 out of 144 hours online. The first time Rust Pop Watch saw it was 22 October 2026.
Where is HzB_TestServer located?
With its EU tag, HzB_TestServer lists itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 87.180.57.214:28015.
Which Rust version is HzB_TestServer on?
On Windows, HzB_TestServer runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on HzB_TestServer?
The estimate for the next wipe on HzB_TestServer rests on the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 14 days 12 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does HzB_TestServer run?
The map on HzB_TestServer is procedural, made by the game.
What are the rules and settings on HzB_TestServer?
The name of HzB_TestServer says nothing about gather rate. The group limit is 8 players, the game's default. build & creative is the game mode, building in a sandbox, with no gathering. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. The VAC anti-cheat from Valve is on.
Join up
How do I join HzB_TestServer?
The console method: start Rust, press F1, and type client.connect 87.180.57.214:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.