[EU] Survivor
Online EU 87.212.65.214:28015 checked 15m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 01:26 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [EU] Survivor?
You'll find [EU] Survivor on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and Build and creative servers, live. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [EU] Survivor mean?
For the server browser, [EU] Survivor lists these tags: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^k (Build server): Design and practise your bases; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Its place in the server browser is under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does [EU] Survivor rank against other Rust servers?
For the last seven days of player hours, [EU] Survivor sits at #15,423, inside the top 69% of ranked servers and at #2,585 in Europe.
How many players are on [EU] Survivor right now?
The current tally at [EU] Survivor: 0 players across 100 slots. The seven-day average sits at 0 players.
Server facts
Is [EU] Survivor online, and how reliable is it?
Right now, [EU] Survivor is up and running. About 40 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 100%, with 168 out of 168 hours online. The first time Rust Pop Watch saw it was 13 September 2026.
Does [EU] Survivor run smoothly?
Average server fps for the last 48 hours was 120, and it never went below 92. Entities reached a maximum of 111,736: buildings, deployables and everything else. Memory use peaked at 3,507 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is [EU] Survivor located?
With its EU tag, [EU] Survivor lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 87.212.65.214:28015.
Which Rust version is [EU] Survivor on?
Rust network protocol 2635 and build 168909 is the version [EU] Survivor runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What happens on [EU] Survivor when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 0 hours after it began.
What is the wipe schedule on [EU] Survivor?
[EU] Survivor's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 8 days 10 hours.
Map and rules
Which map does [EU] Survivor run?
The procedural map on [EU] Survivor measures 4,500 and comes from the game with seed 6738. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on [EU] Survivor?
The name of [EU] Survivor says nothing about gather rate. Eight players per group: that is the game's default. build & creative is the game mode, build freely in a sandbox, no gathering. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join [EU] Survivor?
The console method: start Rust, press F1, and type client.connect 87.212.65.214:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.