Flying Pigs
Offline 87.227.33.204:28015 checked 37d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Flying Pigs?
These are the Rust Pop Watch lists that include Flying Pigs: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Flying Pigs mean?
These are the tags Flying Pigs publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): It has 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Flying Pigs rank against other Rust servers?
The last seven days of player hours place Flying Pigs at #13,237, in the top 58% of all ranked servers.
How many players are on Flying Pigs right now?
Flying Pigs went quiet 37 days ago and is offline at the moment.
Server details
Is Flying Pigs online, and how reliable is it?
Flying Pigs shows as offline, last spotted 37 days ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 September 2026.
Where is Flying Pigs located?
No region is published by Flying Pigs. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 87.227.33.204:28015.
Which Rust version is Flying Pigs on?
On Windows, Flying Pigs runs Rust network protocol 2633 and build 164530. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on Flying Pigs?
Too few wipes are on record for Flying Pigs to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 39 days 1 hours.
Map and rules
Which map does Flying Pigs run?
A procedural map is what Flying Pigs runs, generated by the game.
What are the rules and settings on Flying Pigs?
Nothing in the name tells you the gather rate on Flying Pigs. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join Flying Pigs?
Enter client.connect 87.227.33.204:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.