#6448
Offline EU 87.98.244.6:28251 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 43% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include #6448?
These Rust Pop Watch lists include #6448: European Rust servers, live and Modded Rust servers, live. These are the filters that list it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on #6448 mean?
For the server browser, #6448 lists these tags: gmrust (Game mode): Survival, standard Rust style; mp1 (Max players): It has 1 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does #6448 rank against other Rust servers?
For the last seven days of player hours, #6448 sits at #9,548, inside the top 43% of ranked servers and at #2,229 in Europe.
How many players are on #6448 right now?
The last sighting of #6448 was 3 days ago, and it is offline now. Averaging 1 players across seven days, it topped out at 1.
Server details
Is #6448 online, and how reliable is it?
#6448 shows as offline, last spotted 3 days ago. The last 7 full days saw uptime of 4%, with 6 out of 168 hours online. Rust Pop Watch's first record of it is 2 October 2026.
Where is #6448 located?
In Europe, #6448 lists itself with its EU tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 87.98.244.6:28251.
Which Rust version is #6448 on?
On Windows, #6448 runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on #6448?
An estimate from the force wipe gives #6448's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days is when the present world was made. The tags hold a monthly wipe schedule.
Rules and settings
Which map does #6448 run?
A procedural map of 4,250 with seed 1388164545 is what #6448 runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on #6448?
No gather rate appears in the name of #6448. The group limit is 8 players, the game's default. gather, build and raid, as standard: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins are running on it. Vanilla is what it calls itself: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched off.
How to join
How do I join #6448?
Enter client.connect 87.98.244.6:28251 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.