Local test map
Offline 88.168.79.44:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 32 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 10:21 UTC8d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local test map?
These are the Rust Pop Watch lists that include Local test map: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Local test map mean?
The game's server browser picks up these tags from Local test map: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168912 (Build): The game build is 168912; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Local test map rank against other Rust servers?
A seven-day player-hours placing of #15,318 puts Local test map in the top 69% of all ranked servers.
How many players are on Local test map right now?
The last sighting of Local test map was 6 days 17 hours ago, and it is offline now. The seven-day average sits at 0 players.
About the server
Is Local test map online, and how reliable is it?
The server Local test map is not online now; 6 days 17 hours have passed since it was last seen. The last 7 full days saw uptime of 1%, with 1 out of 168 hours online. Rust Pop Watch's first record of it is 20 October 2026.
Where is Local test map located?
No region is published by Local test map. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 88.168.79.44:28015.
Which Rust version is Local test map on?
On Windows, Local test map runs Rust network protocol 2635 and build 168912. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Local test map when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. The latest wipe's crowd was busiest 32 hours after it began.
What is the wipe schedule on Local test map?
Too few wipes are on record for Local test map to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 8 days 2 hours.
Rules and settings
Which map does Local test map run?
A procedural map is what Local test map runs, generated by the game.
What are the rules and settings on Local test map?
No gather rate appears in the name of Local test map. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join Local test map?
The console method: start Rust, press F1, and type client.connect 88.168.79.44:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.