Development Server
Offline 88.190.99.68:28015 checked 19d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 14:53 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Development Server?
These are the Rust Pop Watch lists that include Development Server: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Development Server mean?
These are the tags Development Server publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): There are 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167398 (Build): It's on game build 167398; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Development Server rank against other Rust servers?
Player hours over the last week rank Development Server at #13,607, within the top 61% of ranked servers.
How many players are on Development Server right now?
Development Server went quiet 19 days 17 hours ago and is offline at the moment.
Server facts
Is Development Server online, and how reliable is it?
Development Server shows as offline, last spotted 19 days 17 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 14 September 2026.
Where is Development Server located?
There is no region from Development Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 88.190.99.68:28015.
Which Rust version is Development Server on?
On Windows, Development Server runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Development Server when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Development Server?
Too few wipes are on record for Development Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 19 days 20 hours is when the present world was made.
The rules
Which map does Development Server run?
A procedural map is what Development Server runs, generated by the game.
What are the rules and settings on Development Server?
No gather rate appears in the name of Development Server. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Join up
How do I join Development Server?
Enter client.connect 88.190.99.68:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.