[EU] RustChimera - DEV
Online 88.198.131.67:21015 checked 14m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 28% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 4h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:55 UTC FW27d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include [EU] RustChimera - DEV?
These are the Rust Pop Watch lists that include [EU] RustChimera - DEV: Rust tutorial servers, European Rust servers, live and Modded Rust servers, live. It appears under these filters on the server list: Region: Europe; Type: Modded; Server tag: Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on [EU] RustChimera - DEV mean?
For the server browser, [EU] RustChimera - DEV lists these tags: gmvanilla (Game mode): Survival in vanilla form; mp40 (Max players): It has 40 slots; ts6 (Group limit): Teams cap at 6 players; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^t (Tutorial on): Facepunch's tutorial is available for new players here; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [EU] RustChimera - DEV rank against other Rust servers?
A seven-day player-hours placing of #6,220 puts [EU] RustChimera - DEV in the top 28% of all ranked servers.
How many players are on [EU] RustChimera - DEV right now?
[EU] RustChimera - DEV is holding 0 players, with 40 slots in total. Peak for the week was 2, against an average of 0 players.
About the server
Is [EU] RustChimera - DEV online, and how reliable is it?
As of now, [EU] RustChimera - DEV is online. About 7 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does [EU] RustChimera - DEV run smoothly?
Average server fps for the last 48 hours was 107, and it never went below 67. Entities reached a maximum of 88,290: buildings, deployables and everything else. The highest memory usage was 6,766 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [EU] RustChimera - DEV located?
Its name points to Europe, although [EU] RustChimera - DEV publishes no region tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 88.198.131.67:21015.
Which Rust version is [EU] RustChimera - DEV on?
Rust network protocol 2635 and build 168909 is the version [EU] RustChimera - DEV runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on [EU] RustChimera - DEV when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. The crowd on the latest wipe topped out 3 hours in.
What is the wipe schedule on [EU] RustChimera - DEV?
Wipes on [EU] RustChimera - DEV come once a month, alongside the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 20 hours is when the present world was made.
Map and rules
Which map does [EU] RustChimera - DEV run?
A procedural map of 3,550 with seed 1337 is what [EU] RustChimera - DEV runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on [EU] RustChimera - DEV?
No gather rate appears in the name of [EU] RustChimera - DEV. A group holds at most 6 players. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [EU] RustChimera - DEV?
The console method: start Rust, press F1, and type client.connect 88.198.131.67:21015. Launch Rust on this page is another way, opening Rust via Steam and connecting. For more, see https://rustchimera.com/.
