Test Server
Online 88.198.7.190:28115 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, and #178 of the solo servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 22:02 UTC6d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Who runs Test Server?
The same operator most likely runs Test Server and 1 other server we track, as both publish a p-o-t.net hostname.
Which Rust Pop Watch lists and filters include Test Server?
You'll find Test Server on the following Rust Pop Watch lists: Modded Rust servers, live and Solo Rust servers, by the numbers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Solo; Last wipe: In the last week.
What do the server tags on Test Server mean?
The game's server browser picks up these tags from Test Server: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): Slots: 10; ts1 (Group limit): Each team is capped at 1; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Test Server rank against other Rust servers?
The last seven days of player hours place Test Server at #9,408, in the top 42% of all ranked servers. The solo field places it at #178.
How many players are on Test Server right now?
Test Server is holding 0 players, with 10 slots in total. Peak for the week was 2, against an average of 0 players.
About the server
Is Test Server online, and how reliable is it?
As of now, Test Server is online. About 7 hours ago is when it last restarted, judging by its uptime. The last 7 full days saw uptime of 61%, with 103 out of 168 hours online. The first time Rust Pop Watch saw it was 18 September 2026.
Does Test Server run smoothly?
The 48-hour average was 40 server fps, with a low of 40. At its peak it held 61,929 entities: buildings, deployables and all the rest. Memory use peaked at 3,881 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Test Server located?
There is no region from Test Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 88.198.7.190:28115.
Which Rust version is Test Server on?
On Linux, Test Server runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 2 players. The crowd on the latest wipe topped out 22 hours in.
What is the wipe schedule on Test Server?
The record of Test Server's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 6 days 2 hours.
Map and rules
Which map does Test Server run?
Generated by the game with seed 1234, the map on Test Server is procedural and 4,250 in size. RustMaps has it from this page, since identical size and seed give an identical map. The map name, as written, is Custom Map.
What are the rules and settings on Test Server?
No gather rate appears in the name of Test Server. You play alone, because the server is solo only. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Test Server?
Enter client.connect 88.198.7.190:28115 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://www.lagcity.eu/.