[LAB] testing 1337
Offline 88.8.48.212:28015 checked 27d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [LAB] testing 1337?
You'll find [LAB] testing 1337 on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on [LAB] testing 1337 mean?
These are the tags [LAB] testing 1337 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): It has 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [LAB] testing 1337 rank against other Rust servers?
A seven-day player-hours placing of #16,699 puts [LAB] testing 1337 in the top 70% of all ranked servers.
How many players are on [LAB] testing 1337 right now?
The last sighting of [LAB] testing 1337 was 27 days 5 hours ago, and it is offline now.
Server facts
Is [LAB] testing 1337 online, and how reliable is it?
The server [LAB] testing 1337 is not online now; 27 days 5 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 30 September 2026.
Where is [LAB] testing 1337 located?
There is no region from [LAB] testing 1337. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 88.8.48.212:28015.
Which Rust version is [LAB] testing 1337 on?
Rust network protocol 2633 and build 165217 is the version [LAB] testing 1337 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on [LAB] testing 1337?
Too few wipes are on record for [LAB] testing 1337 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 8 hours.
The rules
Which map does [LAB] testing 1337 run?
The map on [LAB] testing 1337 is procedural, made by the game.
What are the rules and settings on [LAB] testing 1337?
Nothing in the name tells you the gather rate on [LAB] testing 1337. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [LAB] testing 1337?
The console method: start Rust, press F1, and type client.connect 88.8.48.212:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.