TEAM PROJECT
Offline EU 89.105.199.210:28015 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 18:57 UTC, in 4h. Its weekly schedule tag · low confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 23 Sep, 18:57 UTC34d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include TEAM PROJECT?
These are the Rust Pop Watch lists that include TEAM PROJECT: European Rust servers, live, Modded Rust servers, live and The battlefield crowd, counted. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
What do the server tags on TEAM PROJECT mean?
These are the tags TEAM PROJECT publishes for the browser: gmvanilla (Game mode): The mode is vanilla survival; mp150 (Max players): There are 150 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^w (Weekly): Wipes happen every week; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^i (Battlefield): High rates and kits for fast PvP; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it sits under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does TEAM PROJECT rank against other Rust servers?
For the last seven days of player hours, TEAM PROJECT sits at #15,478, inside the top 71% of ranked servers and at #2,515 in Europe.
How many players are on TEAM PROJECT right now?
TEAM PROJECT went quiet 34 days 19 hours ago and is offline at the moment.
About the server
Is TEAM PROJECT online, and how reliable is it?
The server TEAM PROJECT is not online now; 34 days 19 hours have passed since it was last seen. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 22 September 2026.
Where is TEAM PROJECT located?
With its EU tag, TEAM PROJECT lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 89.105.199.210:28015.
Which Rust version is TEAM PROJECT on?
On Linux, TEAM PROJECT runs Rust network protocol 2633 and build 165217. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on TEAM PROJECT when wipe day comes around?
Recent wipes averaged a peak of 0 players at their busiest. The crowd on the latest wipe topped out 1 hours in.
What is the wipe schedule on TEAM PROJECT?
Too few wipes are recorded on TEAM PROJECT to confirm its schedule, so its tag drives the prediction. Wednesday 28 October at 18:57 UTC is the date its next wipe is due. Its current world has been live for 34 days 19 hours. Weekly is the wipe rhythm its tags set out.
The rules
What are the rules and settings on TEAM PROJECT?
No gather rate appears in the name of TEAM PROJECT. Groups go up to 8 players, which is the default. It runs battlefield, kits and high rates drive fast PvP. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Oxide. The server's own word for it is vanilla: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join TEAM PROJECT?
Enter client.connect 89.105.199.210:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.