server_name
Offline 89.109.44.17:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include server_name?
These Rust Pop Watch lists include server_name: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on server_name mean?
The game's server browser picks up these tags from server_name: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does server_name rank against other Rust servers?
The last seven days of player hours place server_name at #13,010, in the top 59% of all ranked servers.
How many players are on server_name right now?
The last sighting of server_name was 3 days 5 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.
About the server
Is server_name online, and how reliable is it?
Down at the moment: server_name was last seen 3 days 5 hours ago. The last 3 full days saw uptime of 0%, with 0 out of 72 hours online. It came to Rust Pop Watch's attention on 25 October 2026.
Where is server_name located?
There is no region from server_name. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 89.109.44.17:28015.
Which Rust version is server_name on?
On Windows, server_name runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on server_name?
Too few wipes are on record for server_name to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 16 days 7 hours.
The rules
Which map does server_name run?
The map on server_name is procedural, made by the game.
What are the rules and settings on server_name?
No gather rate appears in the name of server_name. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
Getting in
How do I join server_name?
The console method: start Rust, press F1, and type client.connect 89.109.44.17:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.