Fast Test Map
Offline 89.113.141.155:28015 checked 5d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Fast Test Map?
These are the Rust Pop Watch lists that include Fast Test Map: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Fast Test Map mean?
These are the tags Fast Test Map publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does Fast Test Map rank against other Rust servers?
A seven-day player-hours placing of #15,348 puts Fast Test Map in the top 69% of all ranked servers.
How many players are on Fast Test Map right now?
Offline now, Fast Test Map was last spotted 5 days 12 hours ago. The seven-day average sits at 0 players.
About the server
Is Fast Test Map online, and how reliable is it?
The server Fast Test Map is not online now; 5 days 12 hours have passed since it was last seen. Out of 96 hours in the last 4 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 23 October 2026.
Where is Fast Test Map located?
There is no region from Fast Test Map. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 89.113.141.155:28015.
Which Rust version is Fast Test Map on?
On Windows, Fast Test Map runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Fast Test Map?
Too few wipes are on record for Fast Test Map to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 5 days 12 hours.
The rules
Which map does Fast Test Map run?
Fast Test Map uses a procedural map, which the game generates.
What are the rules and settings on Fast Test Map?
Nothing in the name tells you the gather rate on Fast Test Map. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Fast Test Map?
The console method: start Rust, press F1, and type client.connect 89.113.141.155:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.