Test server autowipe
Online 89.179.78.59:28888 checked 5m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 16:48 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test server autowipe?
These Rust Pop Watch lists include Test server autowipe: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Test server autowipe mean?
The game's server browser picks up these tags from Test server autowipe: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Test server autowipe rank against other Rust servers?
Player hours over the last week rank Test server autowipe at #15,425, within the top 69% of ranked servers.
How many players are on Test server autowipe right now?
0 players are on Test server autowipe at the moment, out of 40 slots. The seven-day average sits at 0 players.
About the server
Is Test server autowipe online, and how reliable is it?
Right now, Test server autowipe is up and running. Based on the uptime it reports, the last restart was about 6 days 5 hours ago. Out of 168 hours in the last 7 full days, it was online for 168, a 100% uptime. It came to Rust Pop Watch's attention on 13 September 2026.
Does Test server autowipe run smoothly?
Average server fps for the last 48 hours was 186, and it never went below 155. Entities reached a maximum of 48,171: buildings, deployables and everything else. Up to 2,562 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Where is Test server autowipe located?
There is no region from Test server autowipe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.179.78.59:28888.
Which Rust version is Test server autowipe on?
On Linux, Test server autowipe runs Rust network protocol 2634 and build 167781. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on Test server autowipe when wipe day comes around?
The average busiest crowd over recent wipes was 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Test server autowipe?
Too few wipes are on record for Test server autowipe to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 16 days 11 hours.
The rules
Which map does Test server autowipe run?
Generated by the game with seed 93197, the map on Test server autowipe is procedural and 3,000 in size. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on Test server autowipe?
No gather rate appears in the name of Test server autowipe. Groups go up to 8 players, which is the default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join Test server autowipe?
Enter client.connect 89.179.78.59:28888 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.