Tubetown Spooky Rust
Online NA 89.213.214.5:28020 checked 10m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 24% of all ranked servers, top 48% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 23 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 19:45 UTC27d ago | 7 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Tubetown Spooky Rust?
These Rust Pop Watch lists include Tubetown Spooky Rust: Modded Rust servers, live, Rust PvE servers, ranked by who's hot and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Tubetown Spooky Rust mean?
These are the tags Tubetown Spooky Rust publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp75 (Max players): Slots: 75; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): Region code left blank; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): The danger is the world, not other players: no PvP here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): Its place in the server browser is under North America. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does Tubetown Spooky Rust rank against other Rust servers?
Tubetown Spooky Rust takes #5,340 on seven-day player hours, a top 24% spot overall and #893 across North America.
How many players are on Tubetown Spooky Rust right now?
Tubetown Spooky Rust is holding 0 players, with 75 slots in total. Averaging 0 players across seven days, it topped out at 2. Look at 18:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server details
Is Tubetown Spooky Rust online, and how reliable is it?
Tubetown Spooky Rust is live at the moment. The uptime figure suggests it restarted roughly 15 hours ago. The last 7 full days saw uptime of 99%, with 167 out of 168 hours online. Rust Pop Watch's first record of it is 13 September 2026.
Does Tubetown Spooky Rust run smoothly?
Average server fps for the last 48 hours was 31, and it never went below 5. Entities reached a maximum of 90,198: buildings, deployables and everything else. The highest memory usage was 3,143 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Tubetown Spooky Rust located?
In North America, Tubetown Spooky Rust lists itself with its NA tag. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.213.214.5:28020.
Which Rust version is Tubetown Spooky Rust on?
On Linux, Tubetown Spooky Rust runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
Wipe times
What happens on Tubetown Spooky Rust when wipe day comes around?
Recent wipes averaged a peak of 7 players at their busiest. The latest wipe's crowd was busiest 23 hours after it began.
What is the wipe schedule on Tubetown Spooky Rust?
Wipes on Tubetown Spooky Rust come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 27 days 8 hours is when the present world was made. The tags hold a monthly wipe schedule.
The rules
Which map does Tubetown Spooky Rust run?
A procedural map of 4,096 with seed 1337 is what Tubetown Spooky Rust runs, made by the game. Look at it on RustMaps from this page: the same size and seed always make the same map. Custom Map is how the map name reads.
What are the rules and settings on Tubetown Spooky Rust?
No gather rate appears in the name of Tubetown Spooky Rust. Eight players per group: that is the game's default. It runs pve, no fighting other players. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins are running on it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Tubetown Spooky Rust?
Enter client.connect 89.213.214.5:28020 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. You can find its website at https://cdn2.mapstr.gg/a9b24501/Dark_Ages_v.1.2.4.map.
