[ESP/Ñ] DEV
Offline EU 89.222.104.137:22637 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 13 Sep, 19:48 UTC46d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include [ESP/Ñ] DEV?
These Rust Pop Watch lists include [ESP/Ñ] DEV: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. It appears under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks.
What do the server tags on [ESP/Ñ] DEV mean?
For the server browser, [ESP/Ñ] DEV lists these tags: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): It has 40 slots; ts12 (Group limit): No team can exceed 12 players; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^b (Biweekly): Every two weeks it wipes; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): In the server browser it sits under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does [ESP/Ñ] DEV rank against other Rust servers?
For the last seven days of player hours, [ESP/Ñ] DEV sits at #14,002, inside the top – of ranked servers and at #2,390 in Europe.
How many players are on [ESP/Ñ] DEV right now?
[ESP/Ñ] DEV went quiet 45 days 15 hours ago and is offline at the moment.
Server facts
Is [ESP/Ñ] DEV online, and how reliable is it?
Down at the moment: [ESP/Ñ] DEV was last seen 45 days 15 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Where is [ESP/Ñ] DEV located?
[ESP/Ñ] DEV uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 89.222.104.137:22637.
Which Rust version is [ESP/Ñ] DEV on?
Rust network protocol 2633 and build 163794 is the version [ESP/Ñ] DEV runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on [ESP/Ñ] DEV when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. 1 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on [ESP/Ñ] DEV?
Its tag sets the prediction, because [ESP/Ñ] DEV's recorded wipes are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. Its current world has been live for 46 days 11 hours. Its tags set out a wipe schedule of one wipe every two weeks.
The rules
What are the rules and settings on [ESP/Ñ] DEV?
Nothing in the name tells you the gather rate on [ESP/Ñ] DEV. A group holds at most 12 players. no fighting other players: that is the pve mode. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Carbon. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join [ESP/Ñ] DEV?
Enter client.connect 89.222.104.137:22637 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.