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Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published [ESP/Ñ] DEV Onlineright now
Celebrity profile · EU

[ESP/Ñ] DEV

Online EU 89.222.104.137:22619 checked 11m ago

biweekly wipes moddedcarbonpve
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Vital stats

Players now 0/ 40 slots 0% full steadyagainst this time yesterday
7-day average0peak 1
Rank#8,467top 38% · #2133 in EU
RegionEUEU · group 12 max
Last wipe1d agobiweekly schedule
Next wipe6d 18hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeakWipe
0123401:0010:0020:0004:0013:0022:00Wiped Wed 28 Oct, 17:36 UTCWIPE

Hourly average and peak, UTC.

Behind the scenes

Server performance

Server fpsWipe
01020304001:0010:0020:0004:0013:0022:00Wiped Wed 28 Oct, 17:36 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 38% of all ranked servers, top 73% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 6d 18h. The force wipe · high confidence

10.8 days
usual gap
between real wipes
40%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
20%
crowd held
else halves by day 2

Coming wipes

6d 18hThu 5 Nov, 19:00 UTCFW
12d 17hWed 11 Nov, 17:36 UTC
26d 17hWed 25 Nov, 17:36 UTC
34d 18hThu 3 Dec, 19:00 UTCFW
40d 17hWed 9 Dec, 17:36 UTC

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 17:36 UTC1d ago – – running 0
Sat 24 Oct, 22:04 UTC5d ago 1 halved by day 1 3.8 days 0
Mon 12 Oct, 15:04 UTC17d ago 1 halved by day 2 12.3 days 0
Thu 1 Oct, 19:09 UTC FW28d ago 1 halved by day 2 10.8 days 0
Tue 29 Sep, 17:22 UTC30d ago 1 held half 2.1 days 0
Wed 16 Sep, 16:55 UTC43d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include [ESP/Ñ] DEV?

You'll find [ESP/Ñ] DEV on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 3 days.

What do the server tags on [ESP/Ñ] DEV mean?

These are the tags [ESP/Ñ] DEV publishes for the browser: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): Slots: 40; ts12 (Group limit): Each team is capped at 12; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^b (Biweekly): The server wipes every fortnight; ^p (PvE): No fighting between players: the world supplies the danger; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): In the server browser it sits under Europe. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does [ESP/Ñ] DEV rank against other Rust servers?

For the last seven days of player hours, [ESP/Ñ] DEV sits at #8,467, inside the top 38% of ranked servers and at #2,133 in Europe.

How many players are on [ESP/Ñ] DEV right now?

[ESP/Ñ] DEV is holding 0 players, with 40 slots in total. Peak for the week was 1, against an average of 0 players.

About the server

Is [ESP/Ñ] DEV online, and how reliable is it?

[ESP/Ñ] DEV is live at the moment. The uptime figure suggests it restarted roughly 17 hours ago. It was up 85% of the time over the last 7 full days, 143 of 168 hours in total. It came to Rust Pop Watch's attention on 15 September 2026.

Does [ESP/Ñ] DEV run smoothly?

Its server fps over the last 48 hours averaged 30, with 22 as the lowest. At its peak it held 71,396 entities: buildings, deployables and all the rest. Up to 3,944 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.

Where is [ESP/Ñ] DEV located?

[ESP/Ñ] DEV uses its EU tag to list itself in Europe. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.222.104.137:22619.

Which Rust version is [ESP/Ñ] DEV on?

On Linux, [ESP/Ñ] DEV runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on [ESP/Ñ] DEV when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. If it did not hold, half the peak was gone by day 2.

What is the wipe schedule on [ESP/Ñ] DEV?

Too few wipes are recorded on [ESP/Ñ] DEV to confirm its schedule, so its tag drives the prediction. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 30 hours is when the present world was made. The tags list a fortnightly wipe schedule.

Map and rules

Which map does [ESP/Ñ] DEV run?

The procedural map on [ESP/Ñ] DEV measures 3,500 and comes from the game with seed 1337. Look at it on RustMaps from this page: the same size and seed always make the same map. Bots y eventos en todo el mapa is how the map name reads.

What are the rules and settings on [ESP/Ñ] DEV?

No gather rate appears in the name of [ESP/Ñ] DEV. A group holds at most 12 players. no fighting other players: that is the pve mode. It is a Modded listing: plugins or settings change how the game plays. Carbon plugins power it. The VAC anti-cheat from Valve is on.

How to join

How do I join [ESP/Ñ] DEV?

The console method: start Rust, press F1, and type client.connect 89.222.104.137:22619. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,^z,^y,^b,EU,^p,gmrust,cs168909,ts12

Game

gmrust
Game mode Plain vanilla Rust survival, nothing bolted on.
mp40
Max players Slots: 40.
ts12
Group limit Each team is capped at 12.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build Game build: 168909.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code Region code left blank.

Wipe schedule

^b
Biweekly The server wipes every fortnight.

Gameplay

^p
PvE No fighting between players: the world supplies the danger.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

EU
Europe In the server browser it sits under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.