BSP Dust II Prototype
Offline 89.235.237.60:28245 checked 15d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include BSP Dust II Prototype?
These are the Rust Pop Watch lists that include BSP Dust II Prototype: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on BSP Dust II Prototype mean?
The game's server browser picks up these tags from BSP Dust II Prototype: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp4 (Max players): Slots: 4; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167584 (Build): The game build is 167584; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does BSP Dust II Prototype rank against other Rust servers?
The last seven days of player hours place BSP Dust II Prototype at #15,366, in the top 71% of all ranked servers.
How many players are on BSP Dust II Prototype right now?
Offline now, BSP Dust II Prototype was last spotted 15 days 13 hours ago.
Server facts
Is BSP Dust II Prototype online, and how reliable is it?
BSP Dust II Prototype shows as offline, last spotted 15 days 13 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 13 October 2026.
Where is BSP Dust II Prototype located?
There is no region from BSP Dust II Prototype. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 89.235.237.60:28245.
Which Rust version is BSP Dust II Prototype on?
On Windows, BSP Dust II Prototype runs Rust network protocol 2634 and build 167584. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on BSP Dust II Prototype?
The record of BSP Dust II Prototype's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 16 days 8 hours.
Map and rules
What are the rules and settings on BSP Dust II Prototype?
Nothing in the name tells you the gather rate on BSP Dust II Prototype. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join BSP Dust II Prototype?
Enter client.connect 89.235.237.60:28245 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.