Rust local - test
Offline 89.93.135.111:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 02:03 UTC26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Rust local - test?
These Rust Pop Watch lists include Rust local - test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Rust local - test mean?
The game's server browser picks up these tags from Rust local - test: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): It's on game build 166494; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does Rust local - test rank against other Rust servers?
The last seven days of player hours place Rust local - test at #13,819, in the top 60% of all ranked servers.
How many players are on Rust local - test right now?
Rust local - test went quiet 26 days 1 hours ago and is offline at the moment.
About the server
Is Rust local - test online, and how reliable is it?
Down at the moment: Rust local - test was last seen 26 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 28 September 2026.
Where is Rust local - test located?
No region is published by Rust local - test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.93.135.111:28015.
Which Rust version is Rust local - test on?
On Windows, Rust local - test runs Rust network protocol 2634 and build 166494. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on Rust local - test when wipe day comes around?
The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 2 hours in.
What is the wipe schedule on Rust local - test?
Rust local - test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 26 days 3 hours is when the present world was made.
Map and rules
Which map does Rust local - test run?
A procedural map is what Rust local - test runs, generated by the game.
What are the rules and settings on Rust local - test?
The name of Rust local - test says nothing about gather rate. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Join up
How do I join Rust local - test?
Enter client.connect 89.93.135.111:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.