ArphaeZ's Creative local server
Offline 89.95.39.209:28015 checked 2d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include ArphaeZ's Creative local server?
These are the Rust Pop Watch lists that include ArphaeZ's Creative local server: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. These are the filters that list it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on ArphaeZ's Creative local server mean?
For the server browser, ArphaeZ's Creative local server lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): There are 10 slots; ts8 (Group limit): The default team size of 8 applies here; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Player counts
How does ArphaeZ's Creative local server rank against other Rust servers?
The last seven days of player hours place ArphaeZ's Creative local server at #14,629, in the top 66% of all ranked servers.
How many players are on ArphaeZ's Creative local server right now?
Offline now, ArphaeZ's Creative local server was last spotted 2 days 20 hours ago. Averaging 0 players across seven days, it topped out at 1.
Server facts
Is ArphaeZ's Creative local server online, and how reliable is it?
The server ArphaeZ's Creative local server is not online now; 2 days 20 hours have passed since it was last seen. It was up 0% of the time over the last 2 full days, 0 of 48 hours in total. It came to Rust Pop Watch's attention on 26 October 2026.
Where is ArphaeZ's Creative local server located?
No region is published by ArphaeZ's Creative local server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 89.95.39.209:28015.
Which Rust version is ArphaeZ's Creative local server on?
On Windows, ArphaeZ's Creative local server runs Rust network protocol 2635 and build 168909. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on ArphaeZ's Creative local server?
Too few wipes are on record for ArphaeZ's Creative local server to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 3 days 3 hours.
The rules
What are the rules and settings on ArphaeZ's Creative local server?
Nothing in the name tells you the gather rate on ArphaeZ's Creative local server. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join ArphaeZ's Creative local server?
The console method: start Rust, press F1, and type client.connect 89.95.39.209:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.