typical TEST
Offline 9.195.144.101:20003 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include typical TEST?
These are the Rust Pop Watch lists that include typical TEST: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TEST mean?
These are the tags typical TEST publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does typical TEST rank against other Rust servers?
The last seven days of player hours place typical TEST at #15,962, in the top 71% of all ranked servers.
How many players are on typical TEST right now?
Offline now, typical TEST was last spotted 25 days 5 hours ago.
Server facts
Is typical TEST online, and how reliable is it?
typical TEST shows as offline, last spotted 25 days 5 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 4 October 2026.
Where is typical TEST located?
No region is published by typical TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 9.195.144.101:20003.
Which Rust version is typical TEST on?
Rust network protocol 2634 and build 166652 is the version typical TEST runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
Wipe times
What is the wipe schedule on typical TEST?
typical TEST's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 27 days 3 hours is when the present world was made.
The rules
Which map does typical TEST run?
The map on typical TEST is procedural, made by the game.
What are the rules and settings on typical TEST?
Nothing in the name tells you the gather rate on typical TEST. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join typical TEST?
The console method: start Rust, press F1, and type client.connect 9.195.144.101:20003. Launch Rust on this page is another way, opening Rust via Steam and connecting.