typical Test2
Offline 9.195.144.165:20000 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include typical Test2?
You'll find typical Test2 on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical Test2 mean?
For the server browser, typical Test2 lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp40 (Max players): It has 40 slots; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does typical Test2 rank against other Rust servers?
The last seven days of player hours place typical Test2 at #15,960, in the top 71% of all ranked servers.
How many players are on typical Test2 right now?
The last sighting of typical Test2 was 21 days 12 hours ago, and it is offline now.
Server facts
Is typical Test2 online, and how reliable is it?
typical Test2 shows as offline, last spotted 21 days 12 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 6 October 2026.
Where is typical Test2 located?
There is no region from typical Test2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 9.195.144.165:20000.
Which Rust version is typical Test2 on?
On Linux, typical Test2 runs Rust network protocol 2634 and build 166652. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on typical Test2?
The record of typical Test2's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 23 days 13 hours is when the present world was made.
The rules
Which map does typical Test2 run?
The map on typical Test2 is procedural, made by the game.
What are the rules and settings on typical Test2?
No gather rate appears in the name of typical Test2. The group limit is 8 players, the game's default. It runs survival, gather, build and raid, as standard. Players can raid and fight one another. The server browser lists it under Community. The VAC anti-cheat from Valve is on.
How to join
How do I join typical Test2?
The console method: start Rust, press F1, and type client.connect 9.195.144.165:20000. Launch Rust on this page is another way, opening Rust via Steam and connecting.