typical test2
Offline 9.244.16.170:28019 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include typical test2?
These Rust Pop Watch lists include typical test2: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical test2 mean?
The game's server browser picks up these tags from typical test2: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): Slots: 100; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): It's on game build 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Population
How does typical test2 rank against other Rust servers?
The last seven days of player hours place typical test2 at #15,398, in the top – of all ranked servers.
How many players are on typical test2 right now?
typical test2 went quiet 39 days 17 hours ago and is offline at the moment.
Server details
Is typical test2 online, and how reliable is it?
typical test2 shows as offline, last spotted 39 days 17 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 19 September 2026.
Where is typical test2 located?
There is no region from typical test2. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 9.244.16.170:28019.
Which Rust version is typical test2 on?
Rust network protocol 2633 and build 164530 is the version typical test2 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on typical test2?
Too few wipes are on record for typical test2 to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 39 days 18 hours is when the present world was made.
The rules
Which map does typical test2 run?
typical test2 uses a procedural map, which the game generates.
What are the rules and settings on typical test2?
Nothing in the name tells you the gather rate on typical test2. The group limit is 8 players, the game's default. It runs survival, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is on.
How to join
How do I join typical test2?
The console method: start Rust, press F1, and type client.connect 9.244.16.170:28019. Launch Rust on this page is another way, opening Rust via Steam and connecting.