typical test4
Offline 9.244.16.170:28023 checked 40d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 19 Sep, 06:13 UTC40d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include typical test4?
These are the Rust Pop Watch lists that include typical test4: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical test4 mean?
The game's server browser picks up these tags from typical test4: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp100 (Max players): There are 100 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does typical test4 rank against other Rust servers?
Player hours over the last week rank typical test4 at #15,398, within the top – of ranked servers.
How many players are on typical test4 right now?
The last sighting of typical test4 was 40 days 14 hours ago, and it is offline now.
About the server
Is typical test4 online, and how reliable is it?
The server typical test4 is not online now; 40 days 14 hours have passed since it was last seen. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 18 September 2026.
Where is typical test4 located?
No region is published by typical test4. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 9.244.16.170:28023.
Which Rust version is typical test4 on?
Rust network protocol 2633 and build 164530 is the version typical test4 runs on Linux. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What happens on typical test4 when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on typical test4?
typical test4's rhythm stays hidden while so few of its wipes are on record. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 40 days 14 hours.
Map and rules
Which map does typical test4 run?
typical test4 uses a procedural map, which the game generates.
What are the rules and settings on typical test4?
No gather rate appears in the name of typical test4. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join typical test4?
Enter client.connect 9.244.16.170:28023 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.