typical test5
Offline 9.244.16.170:28025 checked 39d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include typical test5?
These are the Rust Pop Watch lists that include typical test5: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical test5 mean?
The game's server browser picks up these tags from typical test5: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): You need the same game version to get in: protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does typical test5 rank against other Rust servers?
A seven-day player-hours placing of #15,398 puts typical test5 in the top – of all ranked servers.
How many players are on typical test5 right now?
The last sighting of typical test5 was 39 days 12 hours ago, and it is offline now.
About the server
Is typical test5 online, and how reliable is it?
typical test5 shows as offline, last spotted 39 days 12 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 19 September 2026.
Where is typical test5 located?
No region is published by typical test5. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 9.244.16.170:28025.
Which Rust version is typical test5 on?
Rust network protocol 2633 and build 164530 is the version typical test5 runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on typical test5?
Too few wipes are on record for typical test5 to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 39 days 12 hours is when the present world was made.
Map and rules
Which map does typical test5 run?
A procedural map is what typical test5 runs, generated by the game.
What are the rules and settings on typical test5?
No gather rate appears in the name of typical test5. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join typical test5?
The console method: start Rust, press F1, and type client.connect 9.244.16.170:28025. Launch Rust on this page is another way, opening Rust via Steam and connecting.