typical TEST
Offline 9.244.18.186:30000 checked 32d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include typical TEST?
You'll find typical TEST on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TEST mean?
For the server browser, typical TEST lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp40 (Max players): It has 40 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does typical TEST rank against other Rust servers?
A seven-day player-hours placing of #16,490 puts typical TEST in the top 71% of all ranked servers.
How many players are on typical TEST right now?
Offline now, typical TEST was last spotted 32 days 22 hours ago.
Server details
Is typical TEST online, and how reliable is it?
typical TEST shows as offline, last spotted 32 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. Rust Pop Watch's first record of it is 25 September 2026.
Where is typical TEST located?
There is no region from typical TEST. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 9.244.18.186:30000.
Which Rust version is typical TEST on?
Rust network protocol 2633 and build 165217 is the version typical TEST runs on Linux. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on typical TEST?
The record of typical TEST's wipes is still too thin to show its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. The world it is running now dates from 33 days 11 hours.
Map and rules
Which map does typical TEST run?
typical TEST uses a procedural map, which the game generates.
What are the rules and settings on typical TEST?
The name of typical TEST says nothing about gather rate. Groups go up to 8 players, which is the default. gather, build and raid, as standard: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. The VAC anti-cheat from Valve is on.
Getting in
How do I join typical TEST?
Enter client.connect 9.244.18.186:30000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.