typical TEST
Offline 9.244.19.246:28015 checked 41d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include typical TEST?
These Rust Pop Watch lists include typical TEST: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on typical TEST mean?
The game's server browser picks up these tags from typical TEST: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): It has 100 slots; ts8 (Group limit): The default team size of 8 applies here; v2633 (Protocol): To join, your game must be on the same protocol version: 2633; cs163794 (Build): It's on game build 163794; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does typical TEST rank against other Rust servers?
Player hours over the last week rank typical TEST at #15,521, within the top – of ranked servers.
How many players are on typical TEST right now?
Offline now, typical TEST was last spotted 41 days 8 hours ago.
Server details
Is typical TEST online, and how reliable is it?
The server typical TEST is not online now; 41 days 8 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 15 September 2026.
Where is typical TEST located?
There is no region from typical TEST. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 9.244.19.246:28015.
Which Rust version is typical TEST on?
On Linux, typical TEST runs Rust network protocol 2633 and build 163794. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on typical TEST?
Too few wipes are on record for typical TEST to reveal its rhythm. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. 46 days 5 hours is when the present world was made.
Map and rules
Which map does typical TEST run?
The map on typical TEST is procedural, made by the game.
What are the rules and settings on typical TEST?
The name of typical TEST says nothing about gather rate. Eight players per group: that is the game's default. gather, build and raid, as standard: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
Getting in
How do I join typical TEST?
Enter client.connect 9.244.19.246:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.