test
Offline 9.246.41.75:20000 checked 34d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test?
You'll find test on the following Rust Pop Watch lists: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
For the server browser, test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs165217 (Build): Game build: 165217; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does test rank against other Rust servers?
Player hours over the last week rank test at #14,163, within the top 65% of ranked servers.
How many players are on test right now?
test went quiet 34 days 7 hours ago and is offline at the moment.
Server details
Is test online, and how reliable is it?
test shows as offline, last spotted 34 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. Rust Pop Watch's first record of it is 23 September 2026.
Where is test located?
No region is published by test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 9.246.41.75:20000.
Which Rust version is test on?
On Windows, test runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on test?
Too few wipes are on record for test to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 46 days 14 hours.
The rules
Which map does test run?
test uses a procedural map, which the game generates.
What are the rules and settings on test?
Nothing in the name tells you the gather rate on test. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Raids and PvP are both on the table. It appears under Community in the browser. The VAC anti-cheat from Valve is off.
How to join
How do I join test?
Enter client.connect 9.246.41.75:20000 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.