RustMap test
Offline 90.108.6.44:28015 checked 25d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustMap test?
You'll find RustMap test on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on RustMap test mean?
These are the tags RustMap test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166586 (Build): It's on game build 166586; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does RustMap test rank against other Rust servers?
Player hours over the last week rank RustMap test at #15,959, within the top 70% of ranked servers.
How many players are on RustMap test right now?
The last sighting of RustMap test was 25 days 4 hours ago, and it is offline now.
Server facts
Is RustMap test online, and how reliable is it?
RustMap test shows as offline, last spotted 25 days 4 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 2 October 2026.
Where is RustMap test located?
There is no region from RustMap test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 90.108.6.44:28015.
Which Rust version is RustMap test on?
Rust network protocol 2634 and build 166586 is the version RustMap test runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustMap test?
The record of RustMap test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 25 days 5 hours.
The rules
What are the rules and settings on RustMap test?
Nothing in the name tells you the gather rate on RustMap test. Groups go up to 8 players, which is the default. It runs survival, the usual game of gathering, building and raiding. Players can raid and fight one another. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join RustMap test?
The console method: start Rust, press F1, and type client.connect 90.108.6.44:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.