Test
Offline 90.154.71.158:28015 checked 3d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include Test?
These are the Rust Pop Watch lists that include Test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Last wipe: In the last week.
What do the server tags on Test mean?
These are the tags Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp100 (Max players): There are 100 slots; v2556 (Protocol): The game protocol is 2556, so your client has to match it to join; cs104071 (Build): Game build: 104071; ptrak (Networking): It uses RakNet, the standard network layer for the game; $rger (Region code): It carries region code ger. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Test rank against other Rust servers?
Player hours over the last week rank Test at #15,399, within the top 69% of ranked servers.
How many players are on Test right now?
Offline now, Test was last spotted 3 days 13 hours ago. The seven-day average sits at 0 players.
Server facts
Is Test online, and how reliable is it?
Test shows as offline, last spotted 3 days 13 hours ago. It was up 0% of the time over the last 3 full days, 0 of 72 hours in total. It came to Rust Pop Watch's attention on 24 October 2026.
Where is Test located?
The region code for Test is ger, and no region is published. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 90.154.71.158:28015.
Which Rust version is Test on?
Rust network protocol 2556 and build 104071 is the version Test runs on Windows. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on Test?
Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 3 days 14 hours is when the present world was made.
The rules
Which map does Test run?
A procedural map is what Test runs, generated by the game.
What are the rules and settings on Test?
The name of Test says nothing about gather rate. Nothing on group size is published here. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. The VAC anti-cheat from Valve is off.
Join up
How do I join Test?
Enter client.connect 90.154.71.158:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.