Test1 Server
Offline 90.154.73.99:28015 checked 21d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 19h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Test1 Server?
These Rust Pop Watch lists include Test1 Server: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on Test1 Server mean?
The game's server browser picks up these tags from Test1 Server: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs166652 (Build): It's on game build 166652; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^p (PvE): Here the world is the threat, and players don't fight each other; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): A plugin framework called Carbon is running here. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Test1 Server rank against other Rust servers?
The last seven days of player hours place Test1 Server at #13,767, in the top 61% of all ranked servers.
How many players are on Test1 Server right now?
The last sighting of Test1 Server was 21 days 10 hours ago, and it is offline now.
Server facts
Is Test1 Server online, and how reliable is it?
Test1 Server shows as offline, last spotted 21 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 3 October 2026.
Where is Test1 Server located?
No region is published by Test1 Server. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 90.154.73.99:28015.
Which Rust version is Test1 Server on?
On Windows, Test1 Server runs Rust network protocol 2634 and build 166652. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What is the wipe schedule on Test1 Server?
The estimate for the next wipe on Test1 Server rests on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it is running now dates from 25 days 15 hours. The tags hold a monthly wipe schedule.
Rules and settings
Which map does Test1 Server run?
Test1 Server uses a procedural map, which the game generates.
What are the rules and settings on Test1 Server?
The name of Test1 Server says nothing about gather rate. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. The server's own word for it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join Test1 Server?
The console method: start Rust, press F1, and type client.connect 90.154.73.99:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.