Pirate Cove
Offline 90.209.174.220:28015 checked 45d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Pirate Cove?
These are the Rust Pop Watch lists that include Pirate Cove: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Pirate Cove mean?
These are the tags Pirate Cove publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does Pirate Cove rank against other Rust servers?
A seven-day player-hours placing of #15,187 puts Pirate Cove in the top – of all ranked servers.
How many players are on Pirate Cove right now?
The last sighting of Pirate Cove was 45 days 1 hours ago, and it is offline now.
Server facts
Is Pirate Cove online, and how reliable is it?
Down at the moment: Pirate Cove was last seen 45 days 1 hours ago. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Pirate Cove located?
There is no region from Pirate Cove. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 90.209.174.220:28015.
Which Rust version is Pirate Cove on?
Rust network protocol 2633 and build 163794 is the version Pirate Cove runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on Pirate Cove?
Pirate Cove's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. 45 days 5 hours is when the present world was made.
Rules and settings
Which map does Pirate Cove run?
The map on Pirate Cove is procedural, made by the game.
What are the rules and settings on Pirate Cove?
Nothing in the name tells you the gather rate on Pirate Cove. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join Pirate Cove?
Enter client.connect 90.209.174.220:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.