RustVikings 2x | Private Test
Offline 90.227.41.151:28015 checked 17d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include RustVikings 2x | Private Test?
These are the Rust Pop Watch lists that include RustVikings 2x | Private Test: 2x Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
What do the server tags on RustVikings 2x | Private Test mean?
These are the tags RustVikings 2x | Private Test publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp10 (Max players): It has 10 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): Region code left blank; ^o (Oxide): A plugin framework called Oxide (uMod) is running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Player counts
How does RustVikings 2x | Private Test rank against other Rust servers?
Player hours over the last week rank RustVikings 2x | Private Test at #14,933, within the top 68% of ranked servers.
How many players are on RustVikings 2x | Private Test right now?
The last sighting of RustVikings 2x | Private Test was 17 days 9 hours ago, and it is offline now.
Server details
Is RustVikings 2x | Private Test online, and how reliable is it?
Down at the moment: RustVikings 2x | Private Test was last seen 17 days 9 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 10 October 2026.
Where is RustVikings 2x | Private Test located?
No region is published by RustVikings 2x | Private Test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 90.227.41.151:28015.
Which Rust version is RustVikings 2x | Private Test on?
On Linux, RustVikings 2x | Private Test runs Rust network protocol 2634 and build 167398. Steam updates your game so it matches the protocol needed to join.
Wipe days
What is the wipe schedule on RustVikings 2x | Private Test?
RustVikings 2x | Private Test's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 18 days 9 hours.
The rules
Which map does RustVikings 2x | Private Test run?
RustVikings 2x | Private Test uses a procedural map, which the game generates.
What are the rules and settings on RustVikings 2x | Private Test?
Gather comes at 2x on RustVikings 2x | Private Test, according to its name. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Plugins or settings alter the game, and the browser lists it as Modded. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
How to join
How do I join RustVikings 2x | Private Test?
Enter client.connect 90.227.41.151:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.