Live 43,286 players 11,649 servers online 94 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published RERUST-DEV-WhiteListed Off dutyoffline
Celebrity profile · EU

RERUST-DEV-WhiteListed

Offline EU 90.231.47.195:28015 checked 17d ago

weekly wipes moddedcarbon
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Vital stats

Players now 0/ 50 slots 0% full
7-day average0peak –
Rank#15,702top 71% · #2558 in EU
RegionEUEU · group 8, the default
Last wipe17d agoweekly schedule
Next wipe3d 3hSun 1 Nov, 12:13 UTC
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct11 Oct13 Oct16 Oct18 Oct

Top 71% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 12:13 UTC, in 3d 3h. Its weekly schedule tag · low confidence

0.9 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

Coming wipes

3d 3hSun 1 Nov, 12:13 UTC
7d 10hThu 5 Nov, 19:00 UTCFW
10d 3hSun 8 Nov, 12:13 UTC
17d 3hSun 15 Nov, 12:13 UTC
24d 3hSun 22 Nov, 12:13 UTC
31d 3hSun 29 Nov, 12:13 UTC
35d 10hThu 3 Dec, 19:00 UTCFW
38d 3hSun 6 Dec, 12:13 UTC

The first 48 hours of its last wipes

Sun 11 OctSun 11 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 12:13 UTC17d ago 1 – running 0
Sun 11 Oct, 03:01 UTC18d ago 1 – 0.4 days 1
Fri 9 Oct, 21:18 UTC19d ago 1 – 1.2 days 1
Tue 6 Oct, 20:33 UTC22d ago 1 held half 3 days 1
Tue 6 Oct, 06:32 UTC23d ago 1 – 0.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include RERUST-DEV-WhiteListed?

You'll find RERUST-DEV-WhiteListed on the following Rust Pop Watch lists: European Rust servers, live and Modded Rust servers, live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly.

What do the server tags on RERUST-DEV-WhiteListed mean?

The game's server browser picks up these tags from RERUST-DEV-WhiteListed: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): You need the same game version to get in: protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^w (Weekly): Wipes happen every week; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): Carbon, a plugin framework, is what it runs; EU (Europe): Its place in the server browser is under Europe. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.

Player counts

How does RERUST-DEV-WhiteListed rank against other Rust servers?

RERUST-DEV-WhiteListed takes #15,702 on seven-day player hours, a top 71% spot overall and #2,558 across Europe.

How many players are on RERUST-DEV-WhiteListed right now?

Offline now, RERUST-DEV-WhiteListed was last spotted 17 days 11 hours ago.

About the server

Is RERUST-DEV-WhiteListed online, and how reliable is it?

Down at the moment: RERUST-DEV-WhiteListed was last seen 17 days 11 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 6 October 2026.

Where is RERUST-DEV-WhiteListed located?

RERUST-DEV-WhiteListed uses its EU tag to list itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 90.231.47.195:28015.

Which Rust version is RERUST-DEV-WhiteListed on?

Rust network protocol 2634 and build 167398 is the version RERUST-DEV-WhiteListed runs on Windows. Steam updates your game so it matches the protocol needed to join.

The wipe schedule

What happens on RERUST-DEV-WhiteListed when wipe day comes around?

The average busiest crowd over recent wipes was 1 players. The crowd on the latest wipe topped out 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What is the wipe schedule on RERUST-DEV-WhiteListed?

The prediction follows its tag, since too few of RERUST-DEV-WhiteListed's wipes are on record to confirm the schedule. Come Sunday 1 November at 12:13 UTC, the next wipe is expected. 17 days 20 hours is when the present world was made. Weekly is the wipe rhythm its tags set out.

The rules

Which map does RERUST-DEV-WhiteListed run?

Generated by the game with seed 1337, the map on RERUST-DEV-WhiteListed is procedural and 3,350 in size. RustMaps has it from this page, since identical size and seed give an identical map. Custom Map is how the map name reads.

What are the rules and settings on RERUST-DEV-WhiteListed?

Nothing in the name tells you the gather rate on RERUST-DEV-WhiteListed. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Raids and PvP are both on the table. Plugins or settings alter the game, and the browser lists it as Modded. Carbon plugins power it. VAC, Valve's anti-cheat, is switched on.

Getting in

How do I join RERUST-DEV-WhiteListed?

The console method: start Rust, press F1, and type client.connect 90.231.47.195:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^z,^y,^w,EU,gmvanilla,cs167398,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players There are 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2634
Protocol You need the same game version to get in: protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking It uses RakNet, the standard network layer for the game.
$r?
Region code No region is listed.

Wipe schedule

^w
Weekly Wipes happen every week.

Mods and access

^z
Modded The game is changed by plugins or settings, hence the Modded listing.
^y
Carbon Carbon, a plugin framework, is what it runs.

Region

EU
Europe Its place in the server browser is under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.