Wizla's Test Server
Offline 90.253.106.5:28015 checked 10d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Wizla's Test Server?
These are the Rust Pop Watch lists that include Wizla's Test Server: Modded Rust servers, live, Build and creative servers, live and Rust creative servers, watched. These are the filters that list it on the server list: Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Wizla's Test Server mean?
For the server browser, Wizla's Test Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp1 (Max players): Slots: 1; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167231 (Build): It's on game build 167231; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region code has been set; ^c (Creative): Build what you like in this sandbox, with no gathering; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon, a plugin framework, is what it runs. Current players, queue and world age are in the tags too, displayed at the top of this page.
The players
How does Wizla's Test Server rank against other Rust servers?
Player hours over the last week rank Wizla's Test Server at #13,733, within the top 63% of ranked servers.
How many players are on Wizla's Test Server right now?
The last sighting of Wizla's Test Server was 10 days 6 hours ago, and it is offline now.
About the server
Is Wizla's Test Server online, and how reliable is it?
The server Wizla's Test Server is not online now; 10 days 6 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. It came to Rust Pop Watch's attention on 18 October 2026.
Where is Wizla's Test Server located?
No region is published by Wizla's Test Server. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 90.253.106.5:28015.
Which Rust version is Wizla's Test Server on?
On Windows, Wizla's Test Server runs Rust network protocol 2634 and build 167231. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on Wizla's Test Server?
Too few wipes are on record for Wizla's Test Server to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 10 days 6 hours.
Map and rules
What are the rules and settings on Wizla's Test Server?
No gather rate appears in the name of Wizla's Test Server. Eight players per group: that is the game's default. no gathering, just sandbox building: that is the build & creative mode. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. Anti-cheat is off: VAC, Valve's system.
Join up
How do I join Wizla's Test Server?
The console method: start Rust, press F1, and type client.connect 90.253.106.5:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.