perf-tests-local
Offline 91.1.111.20:28185 checked 38d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 11:00 UTC38d ago | 0 | – | running | 0 |
| Sat 19 Sep, 13:35 UTC39d ago | 0 | – | 0.9 days | 0 |
| Thu 17 Sep, 06:31 UTC42d ago | 0 | – | 2.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include perf-tests-local?
These Rust Pop Watch lists include perf-tests-local: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on perf-tests-local mean?
The game's server browser picks up these tags from perf-tests-local: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp0 (Max players): There are 0 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2633 (Protocol): The game protocol is 2633, so your client has to match it to join; cs163493 (Build): Game build: 163493; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region code has been set. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
Population
How does perf-tests-local rank against other Rust servers?
A seven-day player-hours placing of #15,516 puts perf-tests-local in the top – of all ranked servers.
How many players are on perf-tests-local right now?
perf-tests-local went quiet 38 days 23 hours ago and is offline at the moment.
About the server
Is perf-tests-local online, and how reliable is it?
perf-tests-local shows as offline, last spotted 38 days 23 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. The first time Rust Pop Watch saw it was 16 September 2026.
Where is perf-tests-local located?
No region is published by perf-tests-local. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.1.111.20:28185.
Which Rust version is perf-tests-local on?
On Windows, perf-tests-local runs Rust network protocol 2633 and build 163493. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What happens on perf-tests-local when wipe day comes around?
Across its recent wipes, the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on perf-tests-local?
There is no next wipe to predict on perf-tests-local, because wipes come at irregular times. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 38 days 23 hours.
Map and rules
Which map does perf-tests-local run?
A procedural map is what perf-tests-local runs, generated by the game.
What are the rules and settings on perf-tests-local?
No gather rate appears in the name of perf-tests-local. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Raids and PvP are both on the table. It appears under Community in the browser. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join perf-tests-local?
Enter client.connect 91.1.111.20:28185 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.