test
Offline 91.108.0.247:28015 checked 6d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test publishes for the browser: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp75 (Max players): Slots: 75; ts8 (Group limit): The default team size of 8 applies here; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does test rank against other Rust servers?
Player hours over the last week rank test at #10,067, within the top 45% of ranked servers.
How many players are on test right now?
The last sighting of test was 6 days 21 hours ago, and it is offline now. Peak for the week was 1, against an average of 1 players.
Server details
Is test online, and how reliable is it?
The server test is not online now; 6 days 21 hours have passed since it was last seen. It was up 0% of the time over the last 6 full days, 0 of 144 hours in total. It came to Rust Pop Watch's attention on 22 October 2026.
Where is test located?
No region is published by test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.108.0.247:28015.
Which Rust version is test on?
Rust network protocol 2634 and build 167781 is the version test runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What is the wipe schedule on test?
Too few wipes are on record for test to reveal its rhythm. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. Its current world has been live for 27 days 6 hours.
The rules
Which map does test run?
test uses a procedural map, which the game generates.
What are the rules and settings on test?
No gather rate appears in the name of test. Eight players per group: that is the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
Join up
How do I join test?
The console method: start Rust, press F1, and type client.connect 91.108.0.247:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.