test
Offline 91.108.0.49:28015 checked 7d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include test?
These are the Rust Pop Watch lists that include test: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
For the server browser, test lists these tags: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): There are 75 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): To join, your game must be on the same protocol version: 2634; cs167781 (Build): It's on game build 167781; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does test rank against other Rust servers?
Player hours over the last week rank test at #15,396, within the top 69% of ranked servers.
How many players are on test right now?
The last sighting of test was 7 days 11 hours ago, and it is offline now. Across the past week it drew an average of 0 players.
Server facts
Is test online, and how reliable is it?
test shows as offline, last spotted 7 days 11 hours ago. It was up 6% of the time over the last 7 full days, 10 of 168 hours in total. It came to Rust Pop Watch's attention on 20 October 2026.
Where is test located?
There is no region from test. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.108.0.49:28015.
Which Rust version is test on?
Rust network protocol 2634 and build 167781 is the version test runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
The wipe schedule
What is the wipe schedule on test?
The record of test's wipes is still too thin to show its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 27 days is when the present world was made.
Map and rules
Which map does test run?
test uses a procedural map, which the game generates.
What are the rules and settings on test?
No gather rate appears in the name of test. The group limit is 8 players, the game's default. the usual game of gathering, building and raiding: that is the survival mode. Players can raid and fight one another. It appears under Community in the browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join test?
The console method: start Rust, press F1, and type client.connect 91.108.0.49:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.