test
Offline 91.108.1.121:28015 checked 26d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include test?
These Rust Pop Watch lists include test: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on test mean?
The game's server browser picks up these tags from test: gmrust (Game mode): Survival, standard Rust style; mp75 (Max players): It has 75 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): Game build: 166494; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does test rank against other Rust servers?
The last seven days of player hours place test at #15,771, in the top 68% of all ranked servers.
How many players are on test right now?
test went quiet 26 days 23 hours ago and is offline at the moment.
Server facts
Is test online, and how reliable is it?
Down at the moment: test was last seen 26 days 23 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. It came to Rust Pop Watch's attention on 1 October 2026.
Where is test located?
There is no region from test. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.108.1.121:28015.
Which Rust version is test on?
Rust network protocol 2634 and build 166494 is the version test runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe days
What is the wipe schedule on test?
test's rhythm stays hidden while so few of its wipes are on record. On Thursday 5 November at 19:00 UTC the force wipe arrives, and every Rust server wipes with it at monthly intervals. Its current world has been live for 27 days 3 hours.
Rules and settings
Which map does test run?
The map on test is procedural, made by the game.
What are the rules and settings on test?
Nothing in the name tells you the gather rate on test. Eight players per group: that is the game's default. survival is the game mode, gather, build and raid, as standard. Players can raid and fight one another. Community is its listing in the server browser. VAC, Valve's anti-cheat, is switched on.
How to join
How do I join test?
Enter client.connect 91.108.1.121:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.