Local Test Server
Offline EU 91.113.208.226:28015 checked 1d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 40% of all ranked servers, top 75% in EU, and #177 of the solo servers (top 80%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:41 UTC FW27d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Local Test Server?
You'll find Local Test Server on the following Rust Pop Watch lists: European Rust servers, live, Modded Rust servers, live, The roleplay set, by the numbers and Solo Rust servers, by the numbers. These are the filters that list it on the server list: Region: Europe; Type: Modded; Server tag: Roleplay ^r, Modded ^z and Carbon ^y; Group limit: Solo.
What do the server tags on Local Test Server mean?
The game's server browser picks up these tags from Local Test Server: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp10 (Max players): Slots: 10; ts1 (Group limit): Each team is capped at 1; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): No region is listed; ^r (Roleplay): Roleplay is the focus here; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; EU (Europe): The server browser lists it under Europe. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does Local Test Server rank against other Rust servers?
For the last seven days of player hours, Local Test Server sits at #8,978, inside the top 40% of ranked servers and at #2,182 in Europe. The solo field places it at #177.
How many players are on Local Test Server right now?
Local Test Server went quiet 33 hours ago and is offline at the moment. Peak for the week was 1, against an average of 0 players.
About the server
Is Local Test Server online, and how reliable is it?
Down at the moment: Local Test Server was last seen 33 hours ago. It was up 18% of the time over the last 7 full days, 30 of 168 hours in total. Rust Pop Watch's first record of it is 13 September 2026.
Where is Local Test Server located?
With its EU tag, Local Test Server lists itself in Europe. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.113.208.226:28015.
Which Rust version is Local Test Server on?
Rust network protocol 2635 and build 168909 is the version Local Test Server runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What happens on Local Test Server when wipe day comes around?
Across its recent wipes, the busiest point averaged 1 players. 22 hours after the latest wipe, the crowd hit its peak.
What is the wipe schedule on Local Test Server?
Once a month is the whole wipe story for Local Test Server, tied to the force wipe. On Thursday 5 November at 19:00 UTC the force wipe arrives: its next wipe, and one that hits every Rust server. 27 days 11 hours is when the present world was made.
Map and rules
What are the rules and settings on Local Test Server?
The name of Local Test Server says nothing about gather rate. Solo play only: teams are not allowed. roleplay is the game mode, jobs and towns under roleplay rules. The server browser files it under Modded, where plugins or settings change the game. Carbon plugins are running on it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Local Test Server?
The console method: start Rust, press F1, and type client.connect 91.113.208.226:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.