Live 89,289 players 11,829 servers online 18 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published LionForge Vanilla #1 Onlineright now
Celebrity profile

LionForge Vanilla #1

Online 91.122.45.39:28015 checked 2h ago

monthly wipes vanillamoddedoxide
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Vital stats

Players now 0/ 50 slots 0% full steadyagainst this time yesterday
7-day average0peak 2
Rank#8,067top 36%
Region–no continent published · group 8, the default
Last wipe6d agomonthly schedule
Next wipe7d 23hThu 5 Nov, 19:00 UTC FW
The rise

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Behind the scenes

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence

10.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
25%
crowd held
else halves by day 4

Coming wipes

7d 23hThu 5 Nov, 19:00 UTCFW
35d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 15:07 UTC6d ago 1 – running 0
Thu 15 Oct, 15:07 UTC13d ago 1 halved by day 4 7 days 0
Fri 2 Oct, 07:27 UTC26d ago 1 halved by day 3 13.3 days 0
Thu 17 Sep, 23:21 UTC40d ago 2 halved by day 5 14.3 days 0
Sat 12 Sep, 11:57 UTC46d ago 2 held half 5.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

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Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Lists and tags

Which Rust Pop Watch lists and filters include LionForge Vanilla #1?

You'll find LionForge Vanilla #1 on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.

What do the server tags on LionForge Vanilla #1 mean?

These are the tags LionForge Vanilla #1 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.

Population

How does LionForge Vanilla #1 rank against other Rust servers?

The last seven days of player hours place LionForge Vanilla #1 at #8,067, in the top 36% of all ranked servers.

How many players are on LionForge Vanilla #1 right now?

LionForge Vanilla #1 is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 2.

Server facts

Is LionForge Vanilla #1 online, and how reliable is it?

As of now, LionForge Vanilla #1 is online. About 5 days 21 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.

Does LionForge Vanilla #1 run smoothly?

The 48-hour average was 170 server fps, with a low of 129. The world carried as many as 65,847 entities, including buildings and deployables. The highest memory usage was 4,371 MB. What players experience as lag comes from low fps and a rising entity count.

Where is LionForge Vanilla #1 located?

There is no region from LionForge Vanilla #1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.122.45.39:28015.

Which Rust version is LionForge Vanilla #1 on?

Rust network protocol 2635 and build 168909 is the version LionForge Vanilla #1 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.

Wipe times

What happens on LionForge Vanilla #1 when wipe day comes around?

Recent wipes averaged a peak of 1 players at their busiest. 44 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. If it did not hold, half the peak was gone by day 4.

What is the wipe schedule on LionForge Vanilla #1?

Wipes on LionForge Vanilla #1 come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 4 hours is when the present world was made. The tags hold a monthly wipe schedule.

Rules and settings

Which map does LionForge Vanilla #1 run?

The procedural map on LionForge Vanilla #1 measures 3,500 and comes from the game with seed 426701561. Matching size and seed produce the same map, so RustMaps can show it from this page.

What are the rules and settings on LionForge Vanilla #1?

The name of LionForge Vanilla #1 says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.

Getting in

How do I join LionForge Vanilla #1?

Enter client.connect 91.122.45.39:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rust.lionforge.dev/en/.

Decoded

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, standard Rust style.
mp50
Max players There are 50 slots.
ts8
Group limit This uses the default limit of 8 players per team.
v2635
Protocol To join, your game must be on the same protocol version: 2635.
cs168909
Build It's on game build 168909.
ptrak
Networking RakNet is the network layer, the game's standard one.
$r?
Region code No region is listed.

Wipe schedule

^m
Monthly A monthly wipe, synced to Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded The game is changed by plugins or settings, hence the Modded listing.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.