LionForge Vanilla #1
Online 91.122.45.39:28015 checked 2h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 44 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 15:07 UTC6d ago | 1 | – | running | 0 |
| Thu 15 Oct, 15:07 UTC13d ago | 1 | halved by day 4 | 7 days | 0 |
| Fri 2 Oct, 07:27 UTC26d ago | 1 | halved by day 3 | 13.3 days | 0 |
| Thu 17 Sep, 23:21 UTC40d ago | 2 | halved by day 5 | 14.3 days | 0 |
| Sat 12 Sep, 11:57 UTC46d ago | 2 | held half | 5.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include LionForge Vanilla #1?
You'll find LionForge Vanilla #1 on the following Rust Pop Watch lists: Modded Rust servers, live. These are the filters that list it on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last week.
What do the server tags on LionForge Vanilla #1 mean?
These are the tags LionForge Vanilla #1 publishes for the browser: gmrust (Game mode): Survival, standard Rust style; mp50 (Max players): There are 50 slots; ts8 (Group limit): This uses the default limit of 8 players per team; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): It's on game build 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
Population
How does LionForge Vanilla #1 rank against other Rust servers?
The last seven days of player hours place LionForge Vanilla #1 at #8,067, in the top 36% of all ranked servers.
How many players are on LionForge Vanilla #1 right now?
LionForge Vanilla #1 is holding 0 players, with 50 slots in total. Averaging 0 players across seven days, it topped out at 2.
Server facts
Is LionForge Vanilla #1 online, and how reliable is it?
As of now, LionForge Vanilla #1 is online. About 5 days 21 hours ago is when it last restarted, judging by its uptime. It was up 100% of the time over the last 7 full days, 168 of 168 hours in total. The first time Rust Pop Watch saw it was 13 September 2026.
Does LionForge Vanilla #1 run smoothly?
The 48-hour average was 170 server fps, with a low of 129. The world carried as many as 65,847 entities, including buildings and deployables. The highest memory usage was 4,371 MB. What players experience as lag comes from low fps and a rising entity count.
Where is LionForge Vanilla #1 located?
There is no region from LionForge Vanilla #1. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.122.45.39:28015.
Which Rust version is LionForge Vanilla #1 on?
Rust network protocol 2635 and build 168909 is the version LionForge Vanilla #1 runs on Linux. Joining requires your game to match the protocol, which Steam updates for you.
Wipe times
What happens on LionForge Vanilla #1 when wipe day comes around?
Recent wipes averaged a peak of 1 players at their busiest. 44 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 25% of its recent wipes. If it did not hold, half the peak was gone by day 4.
What is the wipe schedule on LionForge Vanilla #1?
Wipes on LionForge Vanilla #1 come once a month, alongside the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 6 days 4 hours is when the present world was made. The tags hold a monthly wipe schedule.
Rules and settings
Which map does LionForge Vanilla #1 run?
The procedural map on LionForge Vanilla #1 measures 3,500 and comes from the game with seed 426701561. Matching size and seed produce the same map, so RustMaps can show it from this page.
What are the rules and settings on LionForge Vanilla #1?
The name of LionForge Vanilla #1 says nothing about gather rate. Groups go up to 8 players, which is the default. It runs survival, gather, build and raid, as standard. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings change the game. The plugin count is Oxide. It labels itself vanilla, with this meaning: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join LionForge Vanilla #1?
Enter client.connect 91.122.45.39:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically. For more, see https://rust.lionforge.dev/en/.
