[DE] SteppenWolf*s PVE-Insel--Staging
Offline 91.17.108.43:28025 checked 3h ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 0h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [DE] SteppenWolf*s PVE-Insel--Staging?
These are the Rust Pop Watch lists that include [DE] SteppenWolf*s PVE-Insel--Staging: Community servers, by the numbers and Rust PvE servers, ranked by who's hot. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Monthly ^m and PvE ^p; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
What do the server tags on [DE] SteppenWolf*s PVE-Insel--Staging mean?
For the server browser, [DE] SteppenWolf*s PVE-Insel--Staging lists these tags: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): You need the same game version to get in: protocol 2635; cs169516 (Build): Game build: 169516; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^m (Monthly): A monthly wipe, synced to Facepunch's force wipe; ^p (PvE): No fighting between players: the world supplies the danger. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does [DE] SteppenWolf*s PVE-Insel--Staging rank against other Rust servers?
A seven-day player-hours placing of #11,463 puts [DE] SteppenWolf*s PVE-Insel--Staging in the top 51% of all ranked servers.
How many players are on [DE] SteppenWolf*s PVE-Insel--Staging right now?
[DE] SteppenWolf*s PVE-Insel--Staging went quiet 3 hours ago and is offline at the moment. Averaging 1 players across seven days, it topped out at 1. Over the last 48 hours, the fullest hour was 20:00 UTC, averaging 1 players.
Server details
Is [DE] SteppenWolf*s PVE-Insel--Staging online, and how reliable is it?
[DE] SteppenWolf*s PVE-Insel--Staging shows as offline, last spotted 3 hours ago. Based on the uptime it reports, the last restart was about 45 minutes ago. The first time Rust Pop Watch saw it was 27 October 2026.
Does [DE] SteppenWolf*s PVE-Insel--Staging run smoothly?
Its server fps over the last 48 hours averaged 240, with 240 as the lowest. Entities reached a maximum of 66,000: buildings, deployables and everything else. Memory use peaked at 1,115 MB. What players experience as lag comes from low fps and a rising entity count.
Where is [DE] SteppenWolf*s PVE-Insel--Staging located?
There is no region from [DE] SteppenWolf*s PVE-Insel--Staging. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.17.108.43:28025.
Which Rust version is [DE] SteppenWolf*s PVE-Insel--Staging on?
Rust network protocol 2635 and build 169516 is the version [DE] SteppenWolf*s PVE-Insel--Staging runs on Windows. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel--Staging?
From the force wipe comes the estimate for [DE] SteppenWolf*s PVE-Insel--Staging's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 23 hours is when the present world was made. The tags hold a monthly wipe schedule.
Map and rules
Which map does [DE] SteppenWolf*s PVE-Insel--Staging run?
The procedural map on [DE] SteppenWolf*s PVE-Insel--Staging measures 3,500 and comes from the game with seed 480609695. Look at it on RustMaps from this page: the same size and seed always make the same map.
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel--Staging?
The name of [DE] SteppenWolf*s PVE-Insel--Staging says nothing about gather rate. Eight players per group: that is the game's default. pve is the game mode, no fighting other players. The server browser lists it under Community. Anti-cheat is on: VAC, Valve's system.
Join up
How do I join [DE] SteppenWolf*s PVE-Insel--Staging?
Enter client.connect 91.17.108.43:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.