[DE] SteppenWolf*s PVE-Insel
Offline 91.17.110.155:28025 checked 14d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 17h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include [DE] SteppenWolf*s PVE-Insel?
These Rust Pop Watch lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers, live and Rust PvE servers, ranked by who's hot. These are the filters that list it on the server list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
The game's server browser picks up these tags from [DE] SteppenWolf*s PVE-Insel: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed; ^m (Monthly): Once a month it wipes, following Facepunch's force wipe; ^p (PvE): Here the world is the threat, and players don't fight each other; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
Player hours over the last week rank [DE] SteppenWolf*s PVE-Insel at #15,226, within the top 70% of ranked servers.
How many players are on [DE] SteppenWolf*s PVE-Insel right now?
The last sighting of [DE] SteppenWolf*s PVE-Insel was 14 days 7 hours ago, and it is offline now.
Server facts
Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?
Down at the moment: [DE] SteppenWolf*s PVE-Insel was last seen 14 days 7 hours ago. The last 7 full days saw uptime of 0%, with 0 out of 168 hours online. It came to Rust Pop Watch's attention on 7 October 2026.
Where is [DE] SteppenWolf*s PVE-Insel located?
No region is published by [DE] SteppenWolf*s PVE-Insel. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.17.110.155:28025.
Which Rust version is [DE] SteppenWolf*s PVE-Insel on?
Rust network protocol 2634 and build 167781 is the version [DE] SteppenWolf*s PVE-Insel runs on Windows. To join, your game must be on the same protocol; Steam handles the update.
Wipe days
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
From the force wipe comes the estimate for [DE] SteppenWolf*s PVE-Insel's next wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its current world has been live for 24 days 13 hours. The tags hold a monthly wipe schedule.
The rules
Which map does [DE] SteppenWolf*s PVE-Insel run?
The map on [DE] SteppenWolf*s PVE-Insel is procedural, made by the game.
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
Nothing in the name tells you the gather rate on [DE] SteppenWolf*s PVE-Insel. Eight players per group: that is the game's default. It runs pve, no fighting other players. The server browser files it under Modded, where plugins or settings change the game. Oxide plugins power it. Anti-cheat is on: VAC, Valve's system.
Getting in
How do I join [DE] SteppenWolf*s PVE-Insel?
Enter client.connect 91.17.110.155:28025 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.