Live 64,279 players 11,726 servers online 196 fresh wipes in 3 hours Refreshed every five minutes

Live Rust population watch: who's up, who's down, who just wiped.

Camera-shy: no banner published Devblog 301 LAN Off dutyoffline
Celebrity profile

Devblog 301 LAN

Offline 91.195.137.181:28015 checked 35d ago

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Vital stats

Players now 0/ 20 slots 0% full
7-day average0peak –
Rank#15,670top 71%
Regiongerno continent published · group 8, the default
Last wipe36d agono schedule published
Next wipe–no wipe seen yet
The rise

Players

No hourly history yet.

Hourly average and peak, UTC.

Behind the scenes

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Climbing the charts

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep25 Sep26 Sep28 Sep29 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe diary

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Past seasons

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

You might also like

Similar servers

The same kind of game, then region, group limit, rate and wipes.

The interview

Quick answers

From the figures on this page.

Server tags

Which Rust Pop Watch lists and filters include Devblog 301 LAN?

You'll find Devblog 301 LAN on the following Rust Pop Watch lists: Community servers, by the numbers. These are the filters that list it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the server tags on Devblog 301 LAN mean?

For the server browser, Devblog 301 LAN lists these tags: gmrust (Game mode): Survival, standard Rust style; mp20 (Max players): It has 20 slots; ts8 (Group limit): The default team size of 8 applies here; v2602 (Protocol): The game protocol is 2602, so your client has to match it to join; cs132924 (Build): The game build is 132924; ptrak (Networking): RakNet is the network layer, the game's standard one; $rger (Region code): It carries region code ger. Current players, queue and world age are in the tags too, displayed at the top of this page.

The players

How does Devblog 301 LAN rank against other Rust servers?

A seven-day player-hours placing of #15,670 puts Devblog 301 LAN in the top 71% of all ranked servers.

How many players are on Devblog 301 LAN right now?

Devblog 301 LAN went quiet 35 days 11 hours ago and is offline at the moment.

About the server

Is Devblog 301 LAN online, and how reliable is it?

The server Devblog 301 LAN is not online now; 35 days 11 hours have passed since it was last seen. It was up 0% of the time over the last 7 full days, 0 of 168 hours in total. The first time Rust Pop Watch saw it was 23 September 2026.

Where is Devblog 301 LAN located?

The region code for Devblog 301 LAN is ger, and no region is published. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. Connect at 91.195.137.181:28015.

Which Rust version is Devblog 301 LAN on?

On Windows, Devblog 301 LAN runs Rust network protocol 2602 and build 132924. Steam updates your game so it matches the protocol needed to join.

Wipe days

What is the wipe schedule on Devblog 301 LAN?

Too few wipes are on record for Devblog 301 LAN to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. 36 days 14 hours is when the present world was made.

Rules and settings

Which map does Devblog 301 LAN run?

The map on Devblog 301 LAN is procedural, made by the game.

What are the rules and settings on Devblog 301 LAN?

The name of Devblog 301 LAN says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, the usual game of gathering, building and raiding. Fighting and raiding between players is allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is switched off.

Join up

How do I join Devblog 301 LAN?

The console method: start Rust, press F1, and type client.connect 91.195.137.181:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.

Decoded

Server tags

what each one means

Published as mp20,ptrak,$rger,v2602,gmrust,cs132924,ts8

Game

gmrust
Game mode Survival, standard Rust style.
mp20
Max players It has 20 slots.
ts8
Group limit The default team size of 8 applies here.
v2602
Protocol The game protocol is 2602, so your client has to match it to join.
cs132924
Build The game build is 132924.
ptrak
Networking RakNet is the network layer, the game's standard one.
$rger
Region code It carries region code ger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.