Recoil
Offline 91.196.123.9:28015 checked 20d ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Tags
Which Rust Pop Watch lists and filters include Recoil?
These Rust Pop Watch lists include Recoil: Community servers, by the numbers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the server tags on Recoil mean?
The game's server browser picks up these tags from Recoil: gmrust (Game mode): Survival, standard Rust style; mp2 (Max players): It has 2 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2634 (Protocol): The game protocol is 2634, so your client has to match it to join; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, which is the game's standard; $r? (Region code): No region is listed. You'll find players now, queue length and world creation time in the tags, printed at the top of this page.
The players
How does Recoil rank against other Rust servers?
Player hours over the last week rank Recoil at #13,639, within the top 62% of ranked servers.
How many players are on Recoil right now?
Offline now, Recoil was last spotted 20 days 22 hours ago.
Server facts
Is Recoil online, and how reliable is it?
Down at the moment: Recoil was last seen 20 days 22 hours ago. Out of 168 hours in the last 7 full days, it was online for 0, a 0% uptime. The first time Rust Pop Watch saw it was 1 October 2026.
Where is Recoil located?
No region is published by Recoil. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. Connect at 91.196.123.9:28015.
Which Rust version is Recoil on?
Rust network protocol 2634 and build 166494 is the version Recoil runs on Windows. Steam updates your game so it matches the protocol needed to join.
Wipe times
What is the wipe schedule on Recoil?
Recoil's rhythm stays hidden while so few of its wipes are on record. A force wipe comes round every month for all Rust servers, with the next on Thursday 5 November at 19:00 UTC. The world it is running now dates from 27 days 21 hours.
Rules and settings
Which map does Recoil run?
The map on Recoil is procedural, made by the game.
What are the rules and settings on Recoil?
No gather rate appears in the name of Recoil. Groups go up to 8 players, which is the default. the usual game of gathering, building and raiding: that is the survival mode. Fighting and raiding between players is allowed. Community is its listing in the server browser. Anti-cheat is off: VAC, Valve's system.
How to join
How do I join Recoil?
Enter client.connect 91.196.123.9:28015 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.