TEST SERVER
Online 91.200.13.51:28015 checked 8m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 48% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Lists and tags
Which Rust Pop Watch lists and filters include TEST SERVER?
You'll find TEST SERVER on the following Rust Pop Watch lists: Community servers, by the numbers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
What do the server tags on TEST SERVER mean?
The game's server browser picks up these tags from TEST SERVER: gmrust (Game mode): Plain vanilla Rust survival, nothing bolted on; mp10 (Max players): It has 10 slots; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): To join, your game must be on the same protocol version: 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer, the game's standard one; $r? (Region code): No region is listed. Current players, queue and world age are in the tags too, displayed at the top of this page.
Player counts
How does TEST SERVER rank against other Rust servers?
Player hours over the last week rank TEST SERVER at #10,628, within the top 48% of ranked servers.
How many players are on TEST SERVER right now?
0 players are on TEST SERVER at the moment, out of 10 slots. Peak for the week was 1, against an average of 0 players. Look at 19:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server details
Is TEST SERVER online, and how reliable is it?
As of now, TEST SERVER is online. The uptime figure suggests it restarted roughly 5 hours ago. Over the last 1 full day it was up 100% of the time, 24 of 24 hours. The first time Rust Pop Watch saw it was 26 October 2026.
Does TEST SERVER run smoothly?
The 48-hour average was 240 server fps, with a low of 240. The world carried as many as 2,185 entities, including buildings and deployables. Memory use peaked at 604 MB. Lag, for players, is low fps and an entity count that keeps climbing.
Where is TEST SERVER located?
There is no region from TEST SERVER. Rust Pop Watch does not look up where the machine stands; it shows where a server says it is. You'll find it at 91.200.13.51:28015.
Which Rust version is TEST SERVER on?
On Linux, TEST SERVER runs Rust network protocol 2635 and build 168909. Steam updates your game so it matches the protocol needed to join.
The wipe schedule
What is the wipe schedule on TEST SERVER?
Too few wipes are on record for TEST SERVER to reveal its rhythm. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. The world it is running now dates from 44 hours.
The rules
Which map does TEST SERVER run?
A procedural map of 1,000 with seed 12345 is what TEST SERVER runs, made by the game. RustMaps has it from this page, since identical size and seed give an identical map.
What are the rules and settings on TEST SERVER?
The name of TEST SERVER says nothing about gather rate. Eight players per group: that is the game's default. It runs survival, gather, build and raid, as standard. Raids and PvP are both on the table. Community is its listing in the server browser. The VAC anti-cheat from Valve is off.
Getting in
How do I join TEST SERVER?
The console method: start Rust, press F1, and type client.connect 91.200.13.51:28015. Launch Rust on this page is another way, opening Rust via Steam and connecting.