Yaki's Test Server
Online NA 91.229.114.179:28023 checked 13m ago
Vital stats
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers, top 72% in NA. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 01:27 UTC14d ago | 2 | – | running | 0 |
| Thu 8 Oct, 02:23 UTC21d ago | 2 | halved by day 2 | 7 days | 0 |
| Fri 2 Oct, 05:53 UTC27d ago | 1 | halved by day 1 | 5.9 days | 1 |
| Thu 1 Oct, 18:32 UTC FW27d ago | 1 | – | 0.5 days | 0 |
| Wed 30 Sep, 01:35 UTC29d ago | 1 | – | 1.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
Quick answers
From the figures on this page.
Server tags
Which Rust Pop Watch lists and filters include Yaki's Test Server?
These Rust Pop Watch lists include Yaki's Test Server: Modded Rust servers, live and North America: who's hot right now. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Yaki's Test Server mean?
For the server browser, Yaki's Test Server lists these tags: gmrust (Game mode): This one runs standard Rust survival, as it comes; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8, which is the game default; v2635 (Protocol): The game protocol is 2635, so your client has to match it to join; cs168909 (Build): Game build: 168909; ptrak (Networking): It uses RakNet, the standard network layer for the game; $r? (Region code): Region code left blank; ^v (Vanilla): Nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, hence the Modded listing; ^y (Carbon): This server uses Carbon for plugins; NA (North America): In the server browser it sits under North America. The tags also carry its current players, queue and world creation time, all shown at the top of this page.
The players
How does Yaki's Test Server rank against other Rust servers?
Yaki's Test Server takes #11,297 on seven-day player hours, a top 51% spot overall and #1,331 across North America.
How many players are on Yaki's Test Server right now?
0 players are on Yaki's Test Server at the moment, out of 100 slots. Averaging 0 players across seven days, it topped out at 1. Look at 23:00 UTC: that was the busiest point of the last 48 hours, at 1 players on average.
Server facts
Is Yaki's Test Server online, and how reliable is it?
Yaki's Test Server is live at the moment. Based on the uptime it reports, the last restart was about 4 days 6 hours ago. Out of 168 hours in the last 7 full days, it was online for 167, a 99% uptime. The first time Rust Pop Watch saw it was 13 September 2026.
Does Yaki's Test Server run smoothly?
Its server fps over the last 48 hours averaged 247, with 198 as the lowest. Entities reached a maximum of 137,175: buildings, deployables and everything else. Up to 4,837 MB of memory was used. Lag, for players, is low fps and an entity count that keeps climbing.
Where is Yaki's Test Server located?
In North America, Yaki's Test Server lists itself with its NA tag. It is where a server says it is that Rust Pop Watch shows; the machine's actual location is not looked up. You'll find it at 91.229.114.179:28023.
Which Rust version is Yaki's Test Server on?
Rust network protocol 2635 and build 168909 is the version Yaki's Test Server runs on Linux. To join, your game must be on the same protocol; Steam handles the update.
The wipe schedule
What happens on Yaki's Test Server when wipe day comes around?
The average busiest crowd over recent wipes was 2 players. 0 hours after the latest wipe, the crowd hit its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd sank below half by day 1.5.
What is the wipe schedule on Yaki's Test Server?
No next wipe can be predicted for Yaki's Test Server: its wipes happen at irregular times. The monthly force wipe takes every Rust server down for a new world, and the next one lands on Thursday 5 November at 19:00 UTC. Its current world has been live for 14 days 11 hours.
Map and rules
Which map does Yaki's Test Server run?
A procedural map of 4,500 with seed 1337 is what Yaki's Test Server runs, made by the game. Matching size and seed produce the same map, so RustMaps can show it from this page. Custom Map is how the map name reads.
What are the rules and settings on Yaki's Test Server?
Nothing in the name tells you the gather rate on Yaki's Test Server. Groups go up to 8 players, which is the default. survival is the game mode, gather, build and raid, as standard. Fighting and raiding between players is allowed. It is a Modded listing: plugins or settings change how the game plays. The plugin count is Carbon. It labels itself vanilla, with this meaning: nothing is altered here: no changed rates, kits or rules, just the game as Facepunch ships it. The VAC anti-cheat from Valve is on.
Getting in
How do I join Yaki's Test Server?
Enter client.connect 91.229.114.179:28023 in the console after pressing F1 in Rust. Or use Launch Rust here to open Rust through Steam and connect automatically.